 |
Justice |
Sea/Land. Increase Body Language & Correspondence success rate.
 |
The Emperor |
Land. Increase negotiation success rate.
 |
The Hermit |
Sea/Land. Increase collecting trade goods while using Search,
Collection, Procurement.
 |
The High Priestess |
Land. Decrease Vigour use when producing by 20%.
Obtain dropped item when expired.
 |
The Sun |
Sea. Decrease chance of being ambushed by NPC.
Decrease supply consumption.
Increased
Sailor Loyalty when expired.
 |
Judgement |
Sea. Recovers after ship becomes incapacitated.
Slightly recover maximum durability when expired.
 |
The World (Silver) |
Sea/Land. Increase experance gained by 20%.
Restore equipments durability by 25% when expired.
 |
The Lovers |
Land. Increase Persuasion rank.
 |
The Moon |
Sea. Increase disaster outbreak rate.
Decrease Fatigue when expired.
 |
The Magician |
Sea/Land. Increase production skill's success rate.
 |
Temperance |
Sea. Decrease supply consumption.
 |
The Devil |
Sea. Increase Fatigue increase rate.
 |
The Chariot |
Sea. Increase sailing speed during battle.
Increase artillery damage.
 |
The Star |
Sea. Decrease disaster outbreak rate.
The EmpressSea/Land. Increase skill experience gained by 10%.
Restore ship part's durability by 25% when expired.
 |
The Hierophant |
Sea. Recovers Vigour while sailing.
 |
The Hanged Man |
Sea. Increase supply consumption rate.
Decrease Fatigue when expired.
 |
The Tower |
Sea. Increase Leaking outbreak rate.
 |
The Fool (Silver) |
Sea/Land. Randomly activates one of card effect.
 |
Strength |
Sea/Land. Recover from Conflict, Mutiny, and Sirens.
Increase Loyalty when expired.
 |
Death |
Sea. Increase Scurvy outbreak rate.
Increase sailor's death rate during melee battle.
 |
Wheel of Fortune |
Sea/Land. Obtain dropped item.